I've been trying to improve my skills in direction of software craftsmanship.
First thing's first : the difference between mocks and stubs is now clear.
When do i use stubs and with what intent - talking about code review ( unit tests are code as important as production code towards the value added paradigm).
When do I use mocks and most important at what stage of the development process could one insist on using mocks.
Ideas are a great thing so now I can say that reading about this subject and doing this training gives a much clear picture how to do it (crafts). It's still fuzzy but I'm confident i'm getting there one step at a time.
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